![]() Give each layer its own transition, like Dissolve, if you want to be able to control them separately. For example, if Layer 1, Layer 2 and Workspace use the Default transition, then changing the duration of any one of them will change all the others. See Transition Duration Note below.Īny layer or workspace that uses the Default transition in PVP shares that same duration property. Sets the transition duration of the workspace. Sets the workspace's effect preset by its name. The White Matte mode doesn't support the Invert Matte option. (PVP 3.3+) Sets the layer's blend mode (how it blends with the layer immediately under it). Use decimals to skip back fractions of seconds -1.5 will skip back one-and-a-half seconds. Skips the layer's playing media back or forward some number of seconds. Plays/resumes the media playing in the layer. Leave the Effect Preset Name field empty to clear all effects. Sets the layer's effect preset by its name. Leave the Preset Name option empty to unlink the layer's preset.Ī PVP bug prevents target sets from being addressed by index. You can also make relative opacity adjustments by prefixing the value with a + or -.Īpplies a preset to the specified layer. Sets the layer's opacity by percentage a whole number from 0 to 100. Positive numbers indicate the offset is from the start, and negative numbers from the end.Įxamples: 5 moves to 5 seconds from the start. Skips the layer's playing media to a specific offset. Triggers the cue media in the playlist on a layer. Triggers a cue by its ID in the selected playlist. Set Target Layerto Yes to make the layer the target of untargeted media. Actions Clear/Hide/Mute Layer/Workspace Action Live Video: A playlist ID of -1 refers to the Live Video playlist. Number IDs are always interpreted as indexes, even if a layer or playlist has a numeric name. For example, the first layer has an index of 0, the second has an index of 1, etc. By its full name (as displayed in PVP).Whenever you see Layer ID or Playlist ID mentioned in an action, you can reference it in one of two ways: If you use the backup instance feature in this module, be sure to disable PVP's Network Backup Trigger feature. This is a great solution if you're controlling PVP from its interface, but not so much if you control the master externally and it fails. ![]() PVP 3.2 added a network backup triggering mode, which can automatically keep two (or more) PVP instances in sync. If you're using the relative layer opacity action and have a backup instance, please be aware that the opacity is relative to each instance's layer opacity. If you need to send an action to just one of the two PVP installations, you'll need to create a second PVP module instance in Companion and add those actions there. Authentication Token: The Authentication Token for the backup instance.Īll actions sent to the primary PVP instance will then be mirrored to the backup instance.Use HTTPS: Check if the backup instance requires an HTTP Connection.PVP Host (Backup instance): The IP address of the backup PVP instance.Instead of creating two PVP instances in Companion and adding the same action for both instances, just add the backup PVP's connection information and let the module handle the work for you: If you have two PVP installations that are running in a primary/backup mode, you may want actions to go to each PVP install to keep them in sync. If you only have a single PVP instance, leave the following fields empty. Authentication Token: The Authentication Token as shown in PVP's Network Preferences, only if PVP's Require Authentication is checked.Use HTTPS Check if PVP's Use HTTPS Connection is checked.PVP Host: The IP address or hostname of the PVP instance you want to control.Note the settings as they'll be needed to configure Companion.Įnter in the IP address and port PVP is running on: Open Preferences in PVP, switch to the Network tab, and enable network API support. For many events, a lot of powerful and expensive equipment is radically under-utilized, so we set out to see if we could make a single product that would provide the tools needed for many productions when the complexity of more expensive solutions is unnecessary. ProVideoPlayer (PVP) is a Mac-based software application designed to play back and manipulate video across one or more screens.įor over a decade, productions and installations have used ProVideoPlayer for playback to one or more screens along with other tools as part of the full rig: ProPresenter for text and CG, a video rig for camera shots and live produced content, and an expensive screen control system to pull it all together. Go to Renewed Vision to learn more about the software. This module only supports PVP version 3.1 and above.
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